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Top left GUI Should show damage separately for HitAvionics, HitEngine1 and Hit Engine2 in aircraft.
Reviewed, WishlistPublic

Description

I request for the top left damage UI in Helicopters to show damage separately for HitAvionics, HitEngine1 and Hit Engine2. This is a simple thing which could really enhance the flying experience. It would also let pilots know the status of important avionics systems. Since some aircraft have only 1 engine the engine UI would stay the same for them. {F21206} {F21207} {F21208} {F21209}

Details

Legacy ID
199906476
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request
Steps To Reproduce

Get in an aircraft.

Additional Information

The image below proves these HitPoints are already setup and in game, my request is only a matter of linking them to the top left UI.

If possible HitWeapons should be tied to the damage of the aircraft weapons systems and have its own square in the UI.

If it is out of the question to provide the UI squares for all of these i suggest, Please just use Avionics for the 6th square.

The picture titled "No Avionics" below shows a rough example of the UI part added to the aircraft. The picture titled "All the new UI elements" is a rough example of all the new UI elements this ticket suggests.

Event Timeline

ProGamer edited Steps To Reproduce. (Show Details)Aug 2 2013, 11:23 PM
ProGamer edited Additional Information. (Show Details)
ProGamer set Category to Feature Request.
ProGamer set Reproducibility to N/A.
ProGamer set Severity to None.
ProGamer set Resolution to Open.
ProGamer set Legacy ID to 199906476.May 7 2016, 3:49 PM
Bohemia added a subscriber: AD2001.Aug 2 2013, 11:23 PM

I hope its not to late to submit a ticket like this requesting the hitpoints be tied to the top left GUI elements.

The only missing HitPoint would be "GEAR" but that could be fixed easily.

The AI would not be affected by this because these damage HitPoints already exist ingame and affect the aircraft. This ticket is to make the status of these systems more visible to the player.

The biggest thing is AVIONICS because you can no longer see the helmets HUD anymore after its been destroyed or severely damaged.

The acronyms that I used in the example Pictures can be changed if they do not work. But "WEP" is for Weapons System, "GEAR" is for landing gear, "AVIO" is for avionics, and "ENG2" is for aircraft with a second engine.

Unknown Object (User) added a subscriber: Unknown Object (User).May 7 2016, 3:49 PM
Unknown Object (User) added a comment.Aug 3 2013, 6:04 AM

AKA:

you want better realistic simulation on damage physics

No, I want the already used HitPoints like avionics with its affect on the aircraft, to be show in the top left of the GUI.

Unknown Object (User) added a comment.Aug 4 2013, 1:48 AM

but you also want a better simulation of damage physics, everybody wants them, i want better ones for planes, because in the planes either they explode or they work perfectly fine smoking out.

Hate that

No, just want some of the in game hit point tied to items in the too left GUI, because in real life your instruments and other things would show you these.

Unknown Object (User) added a comment.Aug 4 2013, 8:05 AM

so.... you dont want a more realistic damage model?

Other tickets cover that, this one covers what I keep repeating, the GUI and the hitpoints!