The marker lights along Marshall's hull are always turned on, even if engine isn't started and it's impossibe to turn them off. {F20745} {F20746}
Description
Description
Details
Details
- Legacy ID
- 1507866541
- Severity
- None
- Resolution
- Fixed
- Reproducibility
- Always
- Category
- Visual-Vehicles
Steps To Reproduce
- Open editor and place AMV-7 somewhere.
- Place palyer-controlled character nearby.
- Set time to 20:00 or something.
- Check the marker lights.
- (optional) Try to turn them off.
Event Timeline
Comment Actions
Has been touched upon extensively here in the causal thread:
http://feedback.arma3.com/view.php?id=9924