Sometimes it shows gibberish sometimes it freezes the game but it looks like the capability is there.
According to VBS2 http://resources.bisimulations.com/wiki/setObjectTexture the .ogv file should play in an endless loop.
Sometimes it shows gibberish sometimes it freezes the game but it looks like the capability is there.
According to VBS2 http://resources.bisimulations.com/wiki/setObjectTexture the .ogv file should play in an endless loop.
Create user texture 10m in the editor and setobjecttexture a .ogv video