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3D magazine models lack bullets
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Description

Some 3D magazine models lack bullets in them, when they are marked as full in-game. For example, the magazines for the P-09 and ACP-C2 lacks any bullets in the magazine.

However, other 3D magazines, like the ones for the CMMG MX series, have bullets in them. {F20260} {F20261} {F20262}

Details

Legacy ID
3402950576
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce

1.) Equip an ACP-C2 or a P-09 .
2.) Load in a fresh magazine.
3.) Note how the fresh magazine appears completely empty.

Event Timeline

Laqueesha edited Additional Information. (Show Details)
Laqueesha set Category to Visual-Weapons.
Laqueesha set Reproducibility to Always.
Laqueesha set Severity to None.
Laqueesha set Resolution to Open.
Laqueesha set Legacy ID to 3402950576.May 7 2016, 2:53 PM
AD2001 added a subscriber: AD2001.May 7 2016, 2:53 PM

Not really important.
/downvoted

b101uk added a subscriber: b101uk.May 7 2016, 2:53 PM

And exactly how long is the mag on the screen for at an angle you would most likely never see it from unless you used splendid cam and deliberately tried to capture the mag.

Perhaps you missed the part where the mag doesn’t actually appear until literally the last couple of cm before its feed into the gun, or when pulled out it disappears almost as fast, but the most likely time you see it was when it was pulled out – thus would have no bullets in most of the time.

Anyway this is not a bug, it would be more a practical limitation.

Added Untitled.gif to show it is unlikely that you would see bullets IF you missed the fact the mag is not seen until the last moment (adjoining frames from video captured at 60fps during the reload sequence)

edit: cannot upload .gif so a link
http://imageshack.us/a/img855/6088/y1c.gif

p00d73 added a subscriber: p00d73.May 7 2016, 2:53 PM

While it is nice to have these kind of extras, they don't really improve game-play. Compared to ArmA 2, models and animations are already immensely improved, adding these little tiny details at the expense of considerable modeller time seems ludicrous to me. (but of course we'll see how BIS decides about that)

z-boson added a subscriber: z-boson.May 7 2016, 2:53 PM

upvoted. even if not super important. but these little details do break immersion. and after all, if i can't have some decent next generation graphics and sound, at least i want some f** bullets in my magazine.

Upvoted. Details matter. So many details have been overlooked in the previous games. This should change.