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Most stationary stance transitions are silent
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Transition between most stances when the player is stationary are completely silent. One would expect some level of sound when transitioning to prone, or when rolling when prone. Not footstep noise, but the sound of rubbing fabric and jingling accessories.

As far as I can determine, the only stationary transitions which have any noise are that of moving from crouch to standing, and a couple of the ctrl-s and ctrl-w stance changes.


Legacy ID
Steps To Reproduce

Place any unit on any surface on the map, stand still, and change stance with z and x keys, or with ctrl-s and ctrl-w.

Additional Information

Player movement noises have greatly improved as the dev builds have progressed, but the absence of sounds for the majority of stationary movement is a bit immersion breaking and I hope will be addressed.

Event Timeline

tpw edited Steps To Reproduce. (Show Details)May 21 2013, 1:17 PM
tpw edited Additional Information. (Show Details)
tpw set Category to Sound.
tpw set Reproducibility to Always.
tpw set Severity to None.
tpw set Resolution to Duplicate.
tpw set Legacy ID to 1064967284.May 7 2016, 2:11 PM
Hanz added a subscriber: Hanz.May 7 2016, 2:11 PM
Hanz added a comment.May 22 2013, 3:04 PM

We are very sorry, this issue was closed as duplicate.