Have and extra inventory box for pants.
This way you could mix up camo for example green jacked with white pants for winter warfare where the trees are still green.
It would also make civilian outfits more diverse.
Have and extra inventory box for pants.
This way you could mix up camo for example green jacked with white pants for winter warfare where the trees are still green.
It would also make civilian outfits more diverse.
You could probably have had that attitude since OFP and nothing new would have been added because of "issues" with the engine...
All the textures etc have already been done. Just needs a split up etc. Not saying its no work, but its not impossible ether.
I requesting a separate boots and shoes as in DayZ, reason:
We want to make models of boots for:
So please make a shoes and pants as separate part of gear, its important feature
Certainly it's not the most burning issue, but a nice to have for sure:
It would rock with planned functionality to set up unit's configuration from the editor. I like the modular approach in Arma3 very much and would like to see it pushed as far as possible.
Right now I have UKSF addon installed to Arma2. It consists of men - woodland, men - desert and men - mixed (green jacket and yellow pants). One model, but three sets of textures and three separate entries in unit selection menu. And it's an easy example, the horror starts with various special operators, blackops, mercenaries, rebels, long and short sleeve, camo pants or not and so on. In order to find the guy I need, I have to either make notes or go through trial and error.
Thank you for reporting this issue to us. We appreciate it, keep up the good work and help comuinty and developers to build better game for all.