Version: 0.54.103957
The building with classname "Land_i_Shop_02_V1_F" appears to have no exits defined.
Calling buildingExit with parameters:
building: an object of type "Land_i_Shop_02_V1_F".
index: 0
Returns [0,0,0].
Version: 0.54.103957
The building with classname "Land_i_Shop_02_V1_F" appears to have no exits defined.
Calling buildingExit with parameters:
building: an object of type "Land_i_Shop_02_V1_F".
index: 0
Returns [0,0,0].
"testBuilding = "Land_i_Shop_02_V1_F" createVehicle (position this); hint (format ["%1", (testBuilding buildingExit 0)]);"
with no double quotes. This will create a "Land_i_Shop_02_V1_F" object and then display a hint showing the position of the exit at index 0.
Could there be more enterable HouseBase objects with no exits defined? I have only found this one.
Finally got steam to update the Arma3 alpha to 0.56.104788. "Land_i_Shop_02_V1_F" still has no exit.