I have a mission where my team searches for 2 boats, finds them, loads them and commands them to move a couple kilometers south. The two boats are grouped once loaded. As a side issue, I have to command the "move to" twice to get both boats moving. Anyways, back to first issue, it seems that the boats are trying to sync speeds and formation between them which results in stuttering start/stops by the driver of one or both boats. Once moving, everything is great until it's time to stop which basically does the same routine.
Description
Details
- Legacy ID
- 1639358988
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- AI Control / Commanding
Place 2 boats close to shore. Create a group large enough so that both boats have a couple occupents, make yourself the squad leader. Command a few personnel into each boat, get in the boat after they load, command them to "move to" a location maybe 100-500 meters away on the map. Starting is usually the worse as the boats are generally placed close to one another, once the boats are spaced, things aren't too bad.
Event Timeline
I have included a mission (change txt to sqm). This is a different method to reproduce the issue. Just listen to the motors (on/off/on/off) and watch the boats try to sync with each other.
The other issue is that if I was squad leader and wanted them to move, I would have to issue the order twice from the map in order to get them to fire up the engines and begin their short journey.