The impact graphics for water don't seem right. The visibility of the bullet impact should change relative to the distance, from observations I don't think the result is accurate.
Description
Description
Details
Details
- Legacy ID
- 851523548
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Steps To Reproduce
Shoot water at varying distances (Preferably from a high spot)
Observe impact graphics
Additional Information
Demo video:
http://www.youtube.com/watch?v=2fB-XW3MCTA
Event Timeline
Comment Actions
We could not reproduce this bug.
Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.
Comment Actions
I noticed the same thing when shooting from a mountain down at a hovering helicopter about 500m away. Even with iron sights I could see splashes from the misses into the water behind it 800m+ away that looked like they were fired point blank.
tl;dr - splashes seem to not accurately factor in the loss of kinetic energy over range