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Spawning inside Airport Control tower places player on wrong side of one-sided walls.
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Description

Spawning a unit in the Stratis airport control tower places them in a room surrounded by untextured walls, leaving them stranded. Expected that either the room would be finished (but locked) or for the editor to either spawn the player on top of the tower or shove them out to the nearest valid space. {F18651}

Details

Legacy ID
2396017742
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Visual-Structures
Steps To Reproduce

Open the editor and place a rifleman at 1904,5715 in grid 019057 and preview it.

Additional Information

While attempting to investigate another issue (0000225), I tried to work around the locked door block (0005832) by spawning directly inside of the control tower. Not only does the section closest to the locked door trap you as expected, there is another part of the tower that looks like it should be accessible that is blocked from the inside because of another locked door. Spawning inside this area reveals a room with invisible textures on the inside.

Event Timeline

Zonr_0 edited Steps To Reproduce. (Show Details)Apr 4 2013, 12:04 AM
Zonr_0 edited Additional Information. (Show Details)
Zonr_0 set Category to Visual-Structures.
Zonr_0 set Reproducibility to Always.
Zonr_0 set Severity to Minor.
Zonr_0 set Resolution to Open.
Zonr_0 set Legacy ID to 2396017742.May 7 2016, 1:24 PM
Zonr_0 added a subscriber: Zonr_0.
Zonr_0 added a comment.Apr 4 2013, 2:50 AM

Looks like I borked the issue links, they lead to entirely unrelated ones. Should be issue 0000225 and 0005832 respectfully.

Thales added a subscriber: Thales.May 7 2016, 1:24 PM

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