This is a little difficult to explain, bear with me:
Summary:
When looting gear & weapons from a dead soldier, it's only possible to get one loot option at a time in the mousewheel/actions menu. More importantly, if a dropped weapon is between you and the body then the weapon 'blocks' access to the gear on the body unless you move position. The result is a rather clumsy process for picking up magazines etc. from a body when weapons are lying close by on the ground.
Explanation by way of an example:
After killing an AT soldier, there are three possible sets of options in the action menu, depending on where you are standing/looking when trying to loot:
- Take AT launcher
- Inventory
- Take Rifle
- Inventory
- Rearm at AT soldier
- Inventory
In the first two cases, the 'take' option allows you to take the weapon (obviously). The 'Inventory' option, if selected, will ONLY allow you to take the weapon (the other gear on the body is NOT accessible). This is not helpful and not correct in my opinion (unless the body is too far away).
With the third 'rearm' case, if you choose 'Inventory', you can access ALL the gear on the body PLUS the weapons he was carrying (on the floor nearby), all from the same inventory screen. This is correct and works as it should.
I believe that if you are close enough to access both dropped weapons AND the gear on the body, the action menu SHOULD offer these options:
- Take AT launcher
- Take Rifle
- Rearm at AT soldier
- Inventory
And IF those options are all present in the menu at the time you choose 'Inventory', you SHOULD see all the gear that the soldier was carrying, including the nearby weapons. {F18569}