Ofcourse trees are subject to wind, but in the Arma series the trunk also sways.
This may seem trivial, but it is essential for the overall feel of the game for the
surroundings to react as realistically as possible.
Now it feels like trees are made of rubber and can make a player sea sick when in a forest.
Description
Description
Details
Details
- Legacy ID
- 3964756978
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Category
- Config
Additional Information
I recommend using three types of id for a tree/bush
-Trunk (no sway, rigid, low sensitivity to wind)
-branches (medium sensitivity to wind)
-leaves (high sensitivity)
Event Timeline
Comment Actions
Yeah I brought this up in ARMA 2...
Instead of flexing, they just hinge from the base.
Looks strange.
Comment Actions
upvoted. and while talking physx: with physx already available, it shouldn't be too hard to make branches able to be shot off during firefights, or am i wrong?
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We should still have parameters for the swaying of the tree trunk for high wind conditions. But the tree trucks should not sway low wind conditions.