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handgrenades no longer timed / airburst
Closed, ResolvedPublic


Poss feature? the current handgrenades will not "airburst" if thrown (will only only detonate if hit ground.


Legacy ID
No Bug
Steps To Reproduce
Start the Editor.
Choose Stratis.
Insert as Player (any)
Click on the Preview button.
throw handgrenade high into air - will not detonate til hit's ground regardless of time of fuse

Event Timeline

Bohemia edited Steps To Reproduce. (Show Details)Mar 24 2013, 2:52 PM
Bohemia edited Additional Information. (Show Details)
Bohemia set Category to Gameplay.
Bohemia set Reproducibility to Always.
Bohemia set Severity to Tweak.
Bohemia set Resolution to No Bug.
Bohemia set Legacy ID to 3686703778.May 7 2016, 1:03 PM
Iratus added a subscriber: Iratus.May 7 2016, 1:03 PM

They seem to have a timer of about 6 seconds, so they usually reach the ground before this time has elapsed. You can get them to burst in the air if you throw them from the top of the "Kill Farm" in the direction of the sea at Stratis045068 (tested on version 0.53.103342).

6 Seconds sometimes feel a bitlong in a game, but depending on the type of grenade it's realistic.

Bohemia added a subscriber: Bohemia.May 7 2016, 1:03 PM

Thanks Iratus - replicated your findings - guess it's back to the "cook off" time feedback already given


We are very sorry, this issue was closed as no-bug.