Just a small suggestion for the bleeding texture, instead of heaving "chunks" of blood fall out of you have drops falling on the ground.
Description
Description
Details
Details
- Legacy ID
- 857095252
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Particles
Event Timeline
Comment Actions
Depends on weapon type, some would cause "chunks" or big globs to fall out while others would be more dripping like.
Comment Actions
If what you mean is a texture that comes out when the round\sharpnel hits you - its a good idea but it doesnt exist in A3 right now. What I mean is the textures that appear on the ground some time after you were hit and I cant imagine a situation where you bleed out chunks (unless youre a zombie and your blood is messed up or something :P )