In reality, interiors usually look much darker from outside, and the opposite as well, but in the game the distinction is much less. There should be a harsher distinction, partially blinding when exiting a building and hard to see when first entering.
Description
Description
Details
Details
- Legacy ID
- 1907167860
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Category
- Feature Request
Steps To Reproduce
NA