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Rabbit Runs Too Slowly
New, LowPublic

Description

The running animation for the rabbit at full bounding is too slow.

Details

Legacy ID
2603487210
Severity
Tweak
Resolution
Open
Reproducibility
Always
Category
Anims
Steps To Reproduce

Observe an ambient rabbit running.

Event Timeline

Uziyahu edited Steps To Reproduce. (Show Details)Mar 16 2013, 9:28 PM
Uziyahu edited Additional Information. (Show Details)
Uziyahu set Category to Anims.
Uziyahu set Reproducibility to Always.
Uziyahu set Severity to Tweak.
Uziyahu set Resolution to Open.
Uziyahu set Legacy ID to 2603487210.May 7 2016, 12:45 PM

I have seen this happen also can do the same thing with ambient snakes. They will move normally across the ground, and then randomly freeze up and move in slow motion.

Dude, this thing is the only that bothers you? Really? )))

Mariachi, I have not only submitted other issues, but I realize that this forum is for the posting of ALL issues. I also realize that we are allowed to assign a severity and priority to these issues. Take a look at what I assigned this.

I've also noticed the rabbit that thinks It's superman!
that animation & movement on the ARMA 2 rabbit was very realistic but ARMA 3 rabbit is just awful.

And YES it does matter if something looks blatantly bad why put it in the simulation?

There should be an option in graphics setting to disable ALL animated wildlife because allot of it isn't quite right.

+1 (and another +1 for the tags, made me smile).
How about some serious tags though? (I suggest: rabbit, run, slow, zig, zag, ambient)

Shooting rabbits was really hard in ARMA 2 and it should be in ARMA 3!
Upvoted! :-)

It's as if the rabbit is moving forward but the animation is playing backwards.
Really strange and off putting especially on the airfield because they're everywhere!...
Then you shoot them and get even more perplexed because animals don't use ragdoll :-s

Graphics Option to remove ambient life PLEASE :-)

Yeah, I was wondering if the animals would have ragdolls. They should.