The running animation for the rabbit at full bounding is too slow.
Description
Details
- Legacy ID
- 2603487210
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
Observe an ambient rabbit running.
Event Timeline
I have seen this happen also can do the same thing with ambient snakes. They will move normally across the ground, and then randomly freeze up and move in slow motion.
Mariachi, I have not only submitted other issues, but I realize that this forum is for the posting of ALL issues. I also realize that we are allowed to assign a severity and priority to these issues. Take a look at what I assigned this.
I've also noticed the rabbit that thinks It's superman!
that animation & movement on the ARMA 2 rabbit was very realistic but ARMA 3 rabbit is just awful.
And YES it does matter if something looks blatantly bad why put it in the simulation?
There should be an option in graphics setting to disable ALL animated wildlife because allot of it isn't quite right.
+1 (and another +1 for the tags, made me smile).
How about some serious tags though? (I suggest: rabbit, run, slow, zig, zag, ambient)
It's as if the rabbit is moving forward but the animation is playing backwards.
Really strange and off putting especially on the airfield because they're everywhere!...
Then you shoot them and get even more perplexed because animals don't use ragdoll :-s
Graphics Option to remove ambient life PLEASE :-)