Page MenuHomeFeedback Tracker

Run / Walk speed
Reviewed, NormalPublic

Description

Run / Walk speed is not calibrated for AI and human. AI moment slows down game play when waiting for AI to negotiate basic obstacles or open terrain with no immediate threat in the vicinity. It is very easy to run off and leave your AI team behind, and it takes a while for them to catch up.

Another note to AI performance and appeal,
AI stall sorting formation orders out, which detracts from the realistic effect of having competent AI mimicking trained soldiers.

Details

Legacy ID
510996866
Severity
Feature
Resolution
Open
Reproducibility
Always
Category
Controls
Steps To Reproduce

Issue the formation command and walk off in any direction.

Additional Information

Recommendation: match AI movement speed figures with human controlled bot.

Event Timeline

Passive edited Steps To Reproduce. (Show Details)Mar 15 2013, 6:14 AM
Passive edited Additional Information. (Show Details)
Passive set Category to Controls.
Passive set Reproducibility to Always.
Passive set Severity to Feature.
Passive set Resolution to Open.
Passive set Legacy ID to 510996866.May 7 2016, 12:38 PM
Hanz added a subscriber: Hanz.May 7 2016, 12:38 PM
Hanz added a comment.May 15 2013, 3:30 PM

This suggestion was processed by our team and will be looked into. We thank you for your feedback.