here is my script ... I know its not the trigger or the marker that is at fault.
and I know there is a mine placing module... but I want to place mine using a script.
op5m1 = createVehicle ["APERSMine", getMarkerPos "apers1",["apers1"], 0,"NONE"]; // APERSMine
op5m2 = createVehicle ["APERSBoundingMine", getMarkerPos "apers1",["apers1"], 0,"NONE"];
op5m3 = createVehicle ["APERSTripMine", getMarkerPos "apers1",["apers1"], 0,"NONE"];
op5m4 = createVehicle ["ATMine", getMarkerPos "apers1",["apers1"], 0,"NONE"];
op5m5 = createVehicle ["SLAMDirectionalMine", getMarkerPos "apers1",["apers1"], 0,"NONE"];
op5m6 = createVehicle ["UnderwaterMine", getMarkerPos "apers1",["apers1"], 0,"NONE"];
Description
Description
Details
Details
- Legacy ID
- 4131002201
- Severity
- Minor
- Resolution
- No Bug
- Reproducibility
- Always
- Category
- Scripting
Event Timeline
Comment Actions
Thanks this works fine
op5m3 = createMine ["APERSTripMine", getMarkerPos "apers1",["apers1"], 0];
still cant change the direction of the tripwire using azumuth... the tripwire always faces East :(
You could also use the Mines Module found in Sites in the editor :)