Page MenuHomeFeedback Tracker

Site Modules cause idle state during loading screen in the editor
Closed, ResolvedPublic

Description

Placing any sort of 'Site' Module in the editor makes the game run idle at a constant 75 fps during the loading screen after pressing preview. It stays stuck in the loading screen until being terminated by myself via Alt+F4. Tested it serveral times with different modules of the type 'Site' with the same effect for all.
See attached arma3.rpt log for further details.

Details

Legacy ID
4117189530
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Other
Steps To Reproduce
  • Load Stratis in the mission editor
  • Place the default BLUFOR unit
  • Place a module of the type 'Site' and for example 'Outpost'
  • Press Okay.
  • Preview
Additional Information

arma3.rpt log:

D:\SPIELE\Steam\steamapps\common\Arma 3\arma3.exe

"D:\SPIELE\Steam\steamapps\common\Arma 3\arma3.exe" -nosplash -skipintro -nopause -cpuCount=4 -high -exThreads=8

Exe timestamp: 2013/03/05 15:27:14
Current time: 2013/03/11 07:15:04

Type: Public Alpha
Branch: Stable

Version: 0.5.102571

Item STR_DISP_OPT_DISABLED listed twice
Item STR_WORD_DIST100 listed twice
Item STR_WORD_DIST1000 listed twice
Item STR_WORD_DIST200 listed twice
Item STR_WORD_DIST500 listed twice
Item STR_WORD_DIST2000 listed twice
Item str_disp_hintc_continue listed twice
Updating base class Default->GdtAsphalt, by a3\map_data\config.bin/CfgSurfaces/carpet/
Updating base class Default->GdtStratisDirt, by a3\map_data\config.bin/CfgSurfaces/mud/
Updating base class RscControlsGroup->RscControlsGroupNoScrollbars, by a3\ui_f\config.bin/RscDisplayMain/controls/ModIcons/
Updating base class RscPicture->RscPictureKeepAspect, by a3\ui_f\config.bin/RscDisplayMain/IconPicture/
Updating base class RscListBox->RscCombo, by a3\ui_f\config.bin/RscDisplayCustomizeController/Steepness/
DX11 - Initializing DX11 engine.
DX11 - Using DXGI adapter 0 (detected in config).
DX11 - Using DXGI adapter 0.

  • adapter description : NVIDIA GeForce GTX 260
  • adapter vendor ID : 4318
  • adapter device ID : 1506
  • adapter subsys ID : 596645506
  • adapter revision : 161
  • dedicated video memory : 919994368
  • dedicated system memory : 0
  • shared system memory : 1878618112

Error: JoystickDevices - CoInitilizeEx return 80010106
Detected Joystick: T.Flight Stick X

0 ... X-Achse [1,30]
1 ... Y-Achse [1,31]
5 ... Z-Rotation [1,35]
6 ... Schieberegler [1,36]

Error: CoInitilizeEx (XAudio2-1st trial) return 80010106
PhysX3 SDK Init started ...
... PhysX3 SDK Init ended
String STR_DN_STONE not found
String STR_DN_STONE not found
Unexpected control type
Unexpected control type
No more slot to add connection at 033057 (3386.8,5735.4)
Strange convex component24 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
Strange convex component25 in a3\structures_f\households\slum\slum_house03_f.p3d:geometryView
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_1'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'door_2'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'door_4'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_2' for 'glass_4_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
House_Big_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unknown hit sound type in A3\data_f\Penetration\body.bisurf.soundHit
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Strange convex component10 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Strange convex component12 in a3\structures_f\training\obstacle_pass_f.p3d:geometryFire
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
No skeleton given for a3\structures_f\bridges\bridge_01_f.p3d destruction
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_1_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_2_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_3_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_4_effects'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_hide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_2' for 'glass_5_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_6_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_7_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_8_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_9_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_10_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_11_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_12_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_13_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_14_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_15_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_16_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_17_effects'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_hide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_unhide'
Shop_02_skeleton: Invalid parent bone 'dam_1' for 'glass_18_effects'
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Strange convex component52 in a3\structures_f\households\stone_shed\d_stone_shed_v1_f.p3d:geometryView
Unexpected control type
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_sign_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_sign_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Unexpected control type
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Unexpected control type
Unexpected control type

bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AovrPknlMstpSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDf.InterpolateTo: Bad move AmovPknlMevaSlowWpstDf
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfl.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfl
bin\config.bin/CfgMovesMaleSdr/States/AmovPknlMtacSlowWpstDfr.InterpolateTo: Bad move AmovPknlMevaSlowWpstDfr

String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
String STR_A3_cfgVehicles_FxCartridge_Small0 not found
Speaker Male01_F not found in CfgVoiceTypes
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_china_color_V1_F (class=house), a3\structures_f\ind\cargo\cargo20_china_color_v1_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Bad simulation thingX, type Land_Cargo40_military_F (class=house), a3\structures_f\ind\cargo\cargo40_military_f.p3d
Bad simulation thingX, type Land_Cargo20_military_F (class=house), a3\structures_f\ind\cargo\cargo20_military_f.p3d
Cannot create non-ai vehicle B_AMV_AA,

Event Timeline

MoS edited Steps To Reproduce. (Show Details)Mar 11 2013, 7:34 AM
MoS edited Additional Information. (Show Details)
MoS set Category to Other.
MoS set Reproducibility to Always.
MoS set Severity to Minor.
MoS set Resolution to Open.
MoS set Legacy ID to 4117189530.May 7 2016, 12:16 PM
MoS added a subscriber: MoS.
MoS added a comment.Mar 13 2013, 7:19 AM

I can confirm that the issue was FIXED with the newest version of the DEV-patch (112MB) / version number: Alpha 0.11.103003

This report can be closed now from my side.