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MH-9 Transport Unload seems broken in Editor
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Setting up a simple heli pickup and drop-off in Mission Editor for MH-9 and BLUFOR fireteam.

Expected Action:
The pilots and fireteam members get in the MH-9, are flown to the destination LZ and unloaded. The MH-9 returns to start and pilots disembark.

Actual Action:
The pilots and fireteam get in MH-9 and fly to the 'Move' waypoint preceeding the 'Transport Unload' waypoint and hover there indefinitely.

This works perfectly when setting up for OPFOR and using the KA-60 and a fireteam or rifle squad, just not for MH-9 and BLUFOR regardless of where waypoints are placed.


Legacy ID
Steps To Reproduce

1 - Open the Editor (for SP mission)
2 - Add an empty MH-9 (eg. at the LZ in the Southwest of Stratis map)
3 - Add 2 pilots a few meters away from the MH-9
4 - Add a waypoint 'Move' near the heli, then a 'Get In' on the MH-9
5 - Next, add a 'Load' waypoint, then a 'Move' one to another point a few clicks away on the map followed by a 'Transport Unload' near a destination LZ, then another 'Move' back near the starting point and finally a 'Get out' at the LZ
6 - Add a fireteam and place near heli
7 - Set a 'Move' waypoint near the heli followed by a 'Get in' next to the 'Load' waypoint. Synch the two up
8 - Place a 'Get out' waypoint next to the 'Transport Unload' waypoint and synch the two up

Additional Information

Last tested 08-Mar-13

Event Timeline

cheynestoking edited Additional Information. (Show Details)
cheynestoking set Category to Editor.
cheynestoking set Reproducibility to Always.
cheynestoking set Severity to Trivial.
cheynestoking set Resolution to Fixed.
cheynestoking set Legacy ID to 1583229108.May 7 2016, 11:44 AM

[EDIT 10-Apr] Even with helipads placed I am still experiencing inconsistent outcomes with the MH-9 as reported by others elsewhere]

I 'fixed' this by placing the invisible helipad next to the unload waypoint (duh!)

This can be found in the editor under:

empty, signs, helipad(invisible)

Drop-offs work nicely now.

This issue should be resolved now.