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Allow 'playable' to be selected in the group creator
Closed, ResolvedPublic

Description

It's been a problem for a long time; making units playable is a slow and boring process, as you have to do it one at a time, selecting each unit and making it playable.

Being able to make an entire group playable (when you drop it in the editor) would make this process much faster.

Other methods of mass-switching of variables such as playable/non-playable, skill level, etc would be good as well, but I think this would be a step in the right direction.

Details

Legacy ID
1977087496
Severity
Feature
Resolution
Duplicate
Reproducibility
N/A
Category
Editor

Event Timeline

Railgun edited Steps To Reproduce. (Show Details)Mar 6 2013, 2:36 AM
Railgun edited Additional Information. (Show Details)
Railgun set Category to Editor.
Railgun set Reproducibility to N/A.
Railgun set Severity to Feature.
Railgun set Resolution to Duplicate.
Railgun set Legacy ID to 1977087496.May 7 2016, 10:44 AM
Bohemia added a subscriber: Fadi.Mar 6 2013, 2:36 AM

Another (possibly easier) option is making the Control State carry over during copy/paste operations.

Khan added a subscriber: Khan.May 7 2016, 10:44 AM
Khan added a comment.Apr 25 2013, 10:35 AM

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #251