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[Alpha] Quadbike- when turned over, the player doesn't recieve any damage
Acknowledged, NormalPublic

Description

When a player turn quadbike over, he doesn't get any damage althought his head clearly hits ground.

Details

Legacy ID
893403186
Severity
Minor
Resolution
Open
Reproducibility
Always
Category
Engine
Steps To Reproduce
  1. Run editor

2.Spawn player
3.Spawn quadbike

  1. Drive it
  2. try to turn it over

6 observe that player isn't getting any dmg

Additional Information

Desired result: When the quadbike is turned over the player should be dead.

version: 0.5.102377

Event Timeline

Kuntik edited Steps To Reproduce. (Show Details)Feb 22 2013, 4:56 PM
Kuntik edited Additional Information. (Show Details)
Kuntik set Category to Engine.
Kuntik set Reproducibility to Always.
Kuntik set Severity to Minor.
Kuntik set Resolution to Open.
Kuntik set Legacy ID to 893403186.May 7 2016, 10:26 AM

Added to NG.

I'm not sure about dead. Speed should factor in to this and player should most likely just ragdoll off the quad and take damage based on values through PhysX.

good way to simulate 'quadbike crash', if vehicle flipped, detach player, relax body physx, when body is stoped, switch animation on proned. *you can see a good reference in GTA when you crashing on bike :) - crash ->flyaway->fall(physx&dammage)->stand up

agree with Kol9yN not dead, but injured, rag doll -> prone