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[1.5.0.14] Street Lamps Stop Emitting Light from Any Kind of Damage, Regardless of Impact Location
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Description

Game Version number: 1.5.0.14
Modded?: No

Issue Description:
Currently, any form of damage to a street lamp - regardless of where the lamp is hit - causes it to immediately stop emitting light. This includes shooting or hitting the base of the pole, which still results in the bulb at the top breaking and the light going out.

This behavior appears unrealistic and may be the result of incorrect hitbox or damage logic.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce
  1. Locate a working street lamp.
  2. Apply any form of damage (e.g. melee, bullet, explosion) to any part of the lamp, including the base.
  3. Observe that the light immediately turns off, even if the top bulb was not directly hit.

Expected Result:
Only direct damage to the lamp's light source (the bulb at the top) or inner wires (smaller hitbox) should break it and cause it to go dark.

Actual Result:
Any damage, at any point at the base, causes the lamp to break and stop emitting light.

Event Timeline

OlafLate created this task.Sun, Aug 3, 3:24 PM