Collider doesn't follow mesh when placement is set to SLOPE AND CONTACT. I have only been having this issue when using the t_picea_abies_3d_fallen_mossy, t-picea_abies_3d_fallen and t_betula_pendula_stem_01 prefabs. Both when placing as a prefab and when being generated in generators. This causes issues in combat around these objects as the collider may be blocking bullets where the mesh does not exist
Description
Description
Details
Details
- Severity
- Major
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
Spawn in the prefab with slope and contact as the placement setting and put on anything other than flat ground and watch the collider not be in line with the mesh.
Additional Information