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Severe Lag from Party Tent Placement (Lunapark & Variants) + Recurring Geometry and Config Warnings
Awaiting internal Testing, NormalPublic

Description

Main issue:
Deploying Party Tents—especially the Lunapark (carnival) variant—causes major lag and performance drops, especially when placed near/inside buildings or stacked.
Additionally, we see repeated geometry warnings in logs for various objects (ponds, roads, walls, clothing, etc.), as well as missing config/animation entries and “DamageSystem” errors.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Additional Information

Example log lines:

Warning: No components in dz\gear\camping\party_tentplacing.p3d:geometry

Warning: No components in dz\water\ponds\pond_big_39_01.p3d:geometry

Warning Message: No entry 'bin\config.bin/CfgWorlds/CAWorld/Weather/LightingNew/C_Day4.NearCloud'

DamageSystem Warning: Selection doors5 doesn't exists in fire geometry for entity Land_HouseBlock_1F3

Event Timeline

Abear1440 created this task.Wed, Jun 4, 7:47 PM
Geez changed the task status from New to Awaiting internal Testing.Thu, Jun 5, 11:53 AM
This comment was removed by Geez.
Geez added a subscriber: Geez.Thu, Jun 5, 1:23 PM
Geez added a comment.Tue, Jun 10, 2:01 PM

Hello,
Can you please provide us with a video of the issue? Especially showing the indoor deployment?

Removed party tents so they wouldn't cause an issue anymore.

What about the Warning No Components

Any info to point me in the right direction?