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Description

Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
Feature Request
Steps To Reproduce

Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.

Additional Information

Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.

Event Timeline

Ability to turn off Gas Mask, motorcycle helmet Vignette effects as well as sunglasses or goggles filtering

Geez changed the task status from New to Feedback.Tue, Apr 1, 12:46 PM