Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.
Description
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 7
- Category
- Feature Request
Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.
Checking pulse animation is annoying as when trying to drop an item near a player, it instantly drags you to the floor. It should revert back to its old animation, I think the same as opening a door. Tracer rounds & regular rounds should be able to be stacked. If you have a bandage quickslotted, when you finish one it should refill another bandage into the quickslot. Ability to set preferred quickslot layout so instead of having 10 slot sections because you have a bunch of clothing, you could opt to have 5 as if you have less clothing.
Event Timeline
Ability to turn off Gas Mask, motorcycle helmet Vignette effects as well as sunglasses or goggles filtering