Dedicated server tool doesn't seem to start the server with the selected mission header.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
- Open dedicated server tool plugin in world editor.
- Set Config to DedicatedServerPluginCLI_Server with GM_Arland.ent as World and 22_GM_Arland.conf as Mission Header.
- Set Params to -debuggerPort 1000 and run it.
- Open script editor and connect debugger to port 1000.
- Execute Print(GetGame().GetMissionHeader()) in the remote console.
- Notice that null is printed instead an instance of the selected mission header.