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[1.3.0.38 Experimental] Mission header attribute not working in dedicated server tool
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Description

Dedicated server tool doesn't seem to start the server with the selected mission header.

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce
  1. Open dedicated server tool plugin in world editor.
  2. Set Config to DedicatedServerPluginCLI_Server with GM_Arland.ent as World and 22_GM_Arland.conf as Mission Header.
  3. Set Params to -debuggerPort 1000 and run it.
  4. Open script editor and connect debugger to port 1000.
  5. Execute Print(GetGame().GetMissionHeader()) in the remote console.
  6. Notice that null is printed instead an instance of the selected mission header.

Event Timeline

ookexoo created this task.Sat, Jan 25, 11:46 PM
ookexoo updated the task description. (Show Details)
ookexoo renamed this task from [1.3.0.18 Experimental] Mission header attribute not working in dedicated server tool to [1.3.0.38 Experimental] Mission header attribute not working in dedicated server tool.