New donation system not fair.
With the new donation system is not fair to receive only one crate. If the players are giving the amounts according to each crate, we should receive it because it works like "buying" the crates with players resources.
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 11 x64
- Category
- General
Event Timeline
Comment Actions
Vigor the Donation Hub is a good idea but it needs some changes. Now we have to spend a lot of goods just for one crate. The fastest and fairest solution is to give us all the crates like the old system due to the amount of goods we spend. The Donation Crate is very good, but even giving us plans, like my case, spending to much for a knife plan is not fair.
But this could be the beginning of something bigger. So, i will give some ideas to you:
- Instead of waiting one week to receive, it could be immediatly, or less time (the more you can get, the more you will play for)
- Increasing food and materials value will give more purpose to this goods
- New farming sections like Outhouse farming Fertilizer, the scrap could farm wire and nails too, cause it works like a recycle bin (things that make sense, of course) as we make improvements in shelter it's harder to upgrade everything, so giving goods to donation hub makes it even harder. Creating this will become more interesting to play
- Mementos is a type of good we could use to collect and sell in donation Hub (once we have all it has no utility, cause we don't get any XP for retrieving)
- Plans (could be devided in plan parts) and cosmetics could be rare items to find in encounters (one more reason to spend coins in boosters)