It isn't major, but it should be looked at. Here's how it works / happened; When you are loading into a match, if you leave the game (my game crashed when I tabbed out so I closed it with task manager) at the right time, you load into the match with your stuff (anything in inventory so guns, consumables, ammo, and whatnot). When you're in the match, one of your teammates can kill you and the other can take your items (I directed them to do so through steam VC). When you reload the game you will still have your items and your teammates can leave with your stuff from the match. Basically, you can very easily duplicate items, and this is good damage control at small levels, but If I filled my inventory up with armor plates, legendary AR's, and base building materials, left at the right time, had one of my trio members kill me and take the stuff, had them both leave, I could repeat the process throughout our accounts, boosting each other infinitely. I think that this is important to address, because you have in-game items purchasable through real money that could be duplicated, e.g. weapons from a case from the battle pass.
Vigor ID:
5f4673cf-21ff-45d0-8d41-625c322949b5