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Official 1st person server massive issue
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Description

So I've been playing Dayz on official 1st person servers, for a while now and I've noticed that there's this massive bug and multiple issues that take place, when reconnecting to a server that has recently shut down, while Ur in a town. (only seeing these issues on the last gen console, however idk if the new gen consoles also suffer this as well)

When logging back into the server that has refreshed while spawning back into a town, many buildings and random objects within the town just fail to appear and remain invisible despite the server trying to render them. This always happens and is a big problem as you are able to see loot within the invisible buildings and players who are spawning back in as well. The only way to know that it is there is to run into the hitbox or by seeing loot in that general area, a player within that building or a prompt telling you to open and close the doors.

A following issue that comes from this is that the area you spawn back in from, within the towns, becomes heavily buggy, stutters often and can even freeze the game frequently which has caused my death to zombies on many occasions as other players may not see the same thing as me and the server is still running in the background while I'm frozen or having stutters interfering while I'm playing.

The smaller of issues that I've only replicated a few times is invisible zombies and them also not playing their sounds when alerted, docile or while attacking. The only instance where I've encountered both problems at the same time and being unable to hit the zombie I can't see as there's no zombie in my vision or hitbox in my general area while being attacked. I found out that this issue is caused from zombies having sometimes a delayed alert to a player and it happens to get worse when reconnecting to a recently shut down server. They only attack where they last saw you which means U can be killed without even seeing the zombie your self.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Operating System Version
Xbox 1S
Category
Game Freezes
Steps To Reproduce

-When a official server (from my experience) shuts down and you reconnect within a town, a ton of objects and buildings within the area just fail to render in

-this major bug can cause further issues like resulting in seeing other players through non rendered buildings, who are logging in, to be easily seen as well as loot.

-the lesser issue leading from this failure of rending objects can also rarely cause a zombie or 2 to also not render in for the player, cause zombies to have a massive delayed reaction to noticing a player and can also attack the player from the last seen position and kill them despite in the players eyes, not being in view or remotely close to where they were last sighted.

-finally consistent stutters and freezes which the player themselves suffers from, making them vulnerable and easily susceptible to being attacked by zombies and players while they are defense less and are waiting for the game to catch back up.

Additional Information

I've seen minor side affects from this in terms of texture glitches, bushes/trees/foliage/cars and fences to not render or take a very long time to render in but usually not a cause of concern.

Event Timeline

SirDonkulous5 set Operating System Version to Xbox 1S.
Geez changed the task status from New to Feedback.Tue, Dec 3, 10:40 AM