The current IK2FabrikSolver only has one rotation limit for all bones.
A nice feature to have would be to be able to set a custom rotation limit for each bone. Either in the Solver or the IK Chain config.
The current IK2FabrikSolver only has one rotation limit for all bones.
A nice feature to have would be to be able to set a custom rotation limit for each bone. Either in the Solver or the IK Chain config.