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Wrong texutre issue on tanks
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Description

The PAVN tank 64 textures show up with Camo in the editor which looks cool. But as soon as I start the game, it turns to a green tank with a different number. Here are my screens
This is the menu where I got the tank.
https://www.pyramid-of-wisdom.com/menu.jpg

In editor.
https://www.pyramid-of-wisdom.com/tankineditor.jpg

As soon as a start the game.
https://www.pyramid-of-wisdom.com/tankingame.jpg

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
22H2
Category
Visual-Vehicles
Steps To Reproduce

bold textJust starting my saved level the textures are wrong

Additional Information

EDIT

Ok, I just created a new blank level and the issue is not happening. However, In the first saved level/map originally (yesterday) I had coped and pasted the tank to a few locations on the map. I don't know why that would cause the issue, it never has before. But the issue is gone in this new level I just started. However, if I pull up the old level, the issue comes back so it's obviously backed into the saved game file.

EDIT 2
Now I'm confused, If I go back to the broken level and add the same 63 tank, it's now showing up as the green tank without the camo. And I know for certain I'm picking the same tank. When I'm dragging and dropping the 63 tanks onto the editor, they're rotating different textures much like how the cars do with the colors when you copy and paste or drag and drop them into the level. Is this by design? I like the camo tank, but it' only happens at random times.
This are all the same tanks I dragged out of the menu TYPE 64 tank bottom of list.
https://www.pyramid-of-wisdom.com/all.jpg

EDIT 3
I'm not able to reproduce the issues on a new blank map

EDIT 4
I was wrong. I just stated a new map, the texture is cycling again.

Event Timeline

Boss_Starstreams2 edited Additional Information. (Show Details)
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Boss_Starstreams2 edited Steps To Reproduce. (Show Details)
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