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DayZ Uppercut glitch
Awaiting internal Testing, NormalPublic

Description

When trying to uppercut a zombie after a punch, the first punch acts as a heavy hit even though it's a normal hit and blows the zombie back resulting in you missing the uppercut.

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Balancing
Steps To Reproduce

When trying to uppercut a zombie after a punch, the first punch acts as a heavy hit even though it's a normal hit and blows the zombie back resulting in you missing the uppercut.

Hit RT to regularly hit a zombie & then immediately hit Y to trigger a uppercut. You'll notice the zombie acts as if the regular punch is a heavy hit and blows back causing you to miss the uppercut rendering the uppercut or any heavy hit chains almost impossible unless the zombies is backed into a wall.

Additional Information

I believe melee combat should revert back to the previous version where if you attack the zombie in the head, it interrupts their attack. In its current state, you can be hit while hitting the zombie.

Event Timeline

This applies to all melee weapons' heavy hit variations as well.

Removing zombie blow back animation would fix the issue and allow for easier elimination as we could consecutively hit all heavy hits as long as we have stamina.

Hitbox for the head could be lower. You practically have to aim at the sky instead of the face of the zombie.

Geez changed the task status from New to Awaiting internal Testing.Oct 15 2024, 5:01 PM
This comment was removed by Rob3rtTheCPL.

Console couldn't atleast get PC's Sakhal main menu screen?

The checking pulse animation gets in the way of dropping items near a player or entering front passenger of a car. I like the old quick flick animation where it was the same as opening a door.

Rob3rtTheCPL added a comment.EditedOct 26 2024, 5:32 AM

New longer & thicker hair & beard growth styles similar to Rick Grimes & Arthur Morgan that represents how long your character has been surviving