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Scenario Framework DetectPrefabInTrigger does not work
Closed, ResolvedPublic

Description

Game Version: 1.2.1.76

The task completes when the player character steps into the slotMove area. Player does not need to have any prefab in possession.

This task fails in the scenario framework samples.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce
  1. Open Enfusion WB.
  2. Open World Editor
  3. Open SF-Sample-DetectPrefabInTrigger.ent
  4. Play the scenario.
  5. Walk into the trigger area without the vehicles and the move task complete.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Tue, Sep 17, 2:40 PM
Geez closed this task as Resolved.Wed, Sep 18, 10:24 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello Blackheart_Six.
The issue has been resolved internally and the fix will appear in one of the upcoming updates.
Regards,
Geez