There seems to be an increase in close Quarter combat death trading with other Players while fighting every fight I’ve been in besides four and two long range fights have all been trades Like at least 50/50 When you’re fighting somebody within 25 meters or closer you and the other player are going to kill one another even if you shoot first somehow the other players weapons still goes off in the shot hits you and kills you as well. It has happened to me. What feels like every time in the past couple of days, I’ve watched it multiple times Happen to my friends as watching their gun fights play out we have Noticed a serious increase in player death trade offs in one on one gun fights an we Have observed other players shooting at one another and both killing one another in a trade-off multiple times since the beginning of 1.26 experimental. You can be shooting first and hit your target in the chest before they even shoot and somehow their gun still goes off in. You’re both going to die with a trade-off. We aren’t really sure what’s causing this if it’s player Ping or Server, lag or latency we Aren’t really sure what the causes is or what might be happening
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 7
- Category
- General
Steps To Reproduce
As soon as you get a close Quarter combat fight if you and the other player are about to shoot and you shoot first, your screen will turn red and it’ll be a trade off in a gunfight It’s happened in at least 50% to 80% of our Close quarter combat fights. Never had it happen this much on the normal official servers so we don’t know what’s going on