The AIBirdManagerComponent inside SCR_AIWorld causes the Workbench to crash everytime I try to play, with reason "Integer divide by zero". Maybe the crash is caused by the huge amount of trees in my map? (2 million or so)
Description
Details
- Severity
- Crash
- Resolution
- Open
- Reproducibility
- Unable To Reproduce
- Operating System
- Windows 11 x64
- Operating System Version
- 23H2
- Category
- General
I've tested the issues in another simpler map and it's not crashing.
Here's the crash.log :
27.06 2024 20:44:57
Unhandled exception
Program: E:\SteamLibrary\steamapps\common\Arma Reforger Tools\Workbench\ArmaReforgerWorkbenchSteamDiag.exe
Reason: Integer divide by zero
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff739508398
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff739789a0d
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff73978a37a
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff739787e40
[zlibVersion]: ??? addr:0x7ff73aaf11f0
[zlibVersion]: ??? addr:0x7ff73aaf19c3
[zlibVersion]: ??? addr:0x7ff73a53bc16
[zlibVersion]: ??? addr:0x7ff73a824130
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff7393fbda7
[zlibVersion]: ??? addr:0x7ff73ad3aa9b
[zlibVersion]: ??? addr:0x7ff73ad3c9a5
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff7393f8b5f
[zlibVersion]: ??? addr:0x7ff73a339699
[zlibVersion]: ??? addr:0x7ff73a3c00e5
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff738d5dd41
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff738cf42da
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff738cfbf83
[QApplicationPrivate::notify_helper]: ??? addr:0x7ffa4e330ade
[QApplication::notify]: ??? addr:0x7ffa4e32fbb1
[QCoreApplication::notifyInternal2]: ??? addr:0x7ffa4e96a0f5
[QCoreApplicationPrivate::sendPostedEvents]: ??? addr:0x7ffa4e96c913
[QWindowsGuiEventDispatcher::sendPostedEvents]: ??? addr:0x7ff9c3285f5f
[QEventDispatcherWin32::processEvents]: ??? addr:0x7ffa4eaca360
[QWindowsGuiEventDispatcher::processEvents]: ??? addr:0x7ff9c3285f39
[QEventLoop::exec]: ??? addr:0x7ffa4e96fab4
[QCoreApplication::exec]: ??? addr:0x7ffa4e967e1d
[nvtt::CubeSurface::toGamma]: ??? addr:0x7ff738c12c7c
[zlibVersion]: ??? addr:0x7ff73b3704cd
[zlibVersion]: ??? addr:0x7ff73b365132
[BaseThreadInitThunk]: ??? addr:0x7ffaa9ac257d
[RtlUserThreadStart]: ??? addr:0x7ffaab6eaf28
[RtlUserThreadStart]: ??? addr:0x7ffaab6eaf28
Workbench mode
Event Timeline
I figure out it was related to SoundWorld_Base.et not having the proper .smap file. Once I set it correctly the crashes are gone.