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[1.25 Stable] Certain Decals Clipping in Terrain (Texture Z-Fighting)
Awaiting internal Testing, UrgentPublic

Description

Road decals in Livonia, including damage and asphalt patches, are exhibiting z-fighting issues with road and terrain surfaces on console platforms.

Steps to Reproduce

  1. Identify a road section with applied decals (e.g., damage or asphalt patches).
  2. Observe the z-fighting artifacts where the decals conflict with the underlying road and terrain textures.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General

Event Timeline

Scronkyy created this task.Jun 9 2024, 2:45 AM
Scronkyy updated the task description. (Show Details)Jun 9 2024, 2:47 AM
Geez changed the task status from New to Awaiting internal Testing.Jun 10 2024, 11:20 AM

This is still an issue after the latest hotfix.

Confirmed still present in 1.27. Since Sakhal shares some decal assets with Livonia, it’s affected as well. On Xbox and PS4, decals are positioned too low, causing them to clip below the terrain and result in severe z-fighting.