I've noticed while in a match (regardless of game mode) the map view seems to have extremely high sensitivity. At times, the cursor will auto scroll across the map when opening and depending on if the character is running or moving in certain directions upon re-opening the map, the map cursor will not match the players current position. I've attached a video demonstrating the sensitivity issue where the mouse movements on the player are at the same speed of the map view
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Operating System Version
- 10.0.19045 Build 19045
- Category
- General
Steps To Reproduce
Within any game mode, pressing hotkey "M" and observing high sensitivity map scrolling
Additional Information
Event Timeline
Comment Actions
I need to add, the scrolling issue is only present when zoomed in on the map.
Example: start of game, open map to view location. Zoom in, close map. Proceed to move character for 10 - 30 seconds (jumping, running, etc), re open map and the map will no longer be centered on the players true location. The map will be as far left/right/up/down as possible within the maps view bounds