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TriggerCollisionComponent not firing when used on Grenade
Assigned, NormalPublic

Description

When using the TriggerCollisionComponent on a grenade in ARMA Reforger, the component fails to fire upon collision. This issue prevents the intended collision events from being detected, which is crucial for creating an impact grenade. The goal is to have the grenade trigger an explosion upon impact, but due to this bug, the collision events are not registering, resulting in the grenade not functioning as an impact grenade. This issue appears to be specific to grenades, as the TriggerCollisionComponent works correctly with other objects. No relevant error messages or logs are generated when the issue occurs.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce
  1. Inherit from the M97 grenade class.
  2. Add the TriggerCollisionComponent.
  3. Add a ProjectileEffect item to the array.
  4. Start the game and throw the grenade at a character.
  5. Observe that the grenade bounces off without triggering the effect.
Additional Information


Event Timeline

tyen created this task.May 19 2024, 11:33 PM
Geez changed the task status from New to Assigned.May 20 2024, 1:07 PM