When using the TriggerCollisionComponent on a grenade in ARMA Reforger, the component fails to fire upon collision. This issue prevents the intended collision events from being detected, which is crucial for creating an impact grenade. The goal is to have the grenade trigger an explosion upon impact, but due to this bug, the collision events are not registering, resulting in the grenade not functioning as an impact grenade. This issue appears to be specific to grenades, as the TriggerCollisionComponent works correctly with other objects. No relevant error messages or logs are generated when the issue occurs.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10
- Category
- General
Steps To Reproduce
- Inherit from the M97 grenade class.
- Add the TriggerCollisionComponent.
- Add a ProjectileEffect item to the array.
- Start the game and throw the grenade at a character.
- Observe that the grenade bounces off without triggering the effect.
Additional Information