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Clusters in ForestGeneratorEntity don't comform to the Polygon
Assigned, NormalPublic

Description

Enfusion Workbench Version: 1.1.0.34
The objects generated as a cluster from a ForestGeneratorEntity spill over the shape of the assigned polygon. This makes working with them very frustrating, as you always have to delete the spilling objects or edit the polygon multiple times.
If this is the intended behavior, a checkbox to limit it to the polygon would be nice, as it is very hard to work with in its current state.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10
Category
General
Steps To Reproduce
  1. Open up a map in the world Editor
  2. Place down a Polygon
  3. Assign a ForestGenerator with Clusters to it

Event Timeline

Geez changed the task status from New to Assigned.Mar 18 2024, 12:38 PM