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Footstep Audio is Near Nonexistent
Assigned, UrgentPublic

Description

I am unaware if this is exclusive to Playstation. The sound of player footsteps are nearly nonexistent when within a close range. (0m-15m) more or less. Specifically, player footsteps can be heard out of those 15m as mere "Tip taps". This is the only sound cue that a player is nearby, which in turn is very difficult to hear. Though once a player has entered another players 15m, the "Tip Taps" disappear with close range footsteps not being able to be heard. (DayZ has never suffered heavy audio glitches in my time playing and I hope this is resolved when possible)

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
Sound

Event Timeline

GhostOfKamyshovo renamed this task from Footstep Audio is near nonexistent to Footstep Audio is Near Nonexistent .
Geez changed the task status from New to Awaiting internal Testing.Jan 15 2024, 11:08 AM
Geez changed the task status from Awaiting internal Testing to Assigned.Jan 15 2024, 3:57 PM