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Login Sound
Feedback, UrgentPublic

Description

My character was alive for multiple days and I had a player log in on the second floor in the same building I was in and kill me. There is currently no way of knowing if a player logs into the same house since there is no sound when you log in. This is extremely unfair to the receiving end and would basically count as teleportation, and this has happened to very many players.

It would be an easy fix though, all we need is have a sound play in a range of 10 meters. That way if someone logs in into the house you are in you would have some way of knowing. And this sound could also play for the player logging in so they also would know if they just logged into a house where other players are.

A suggestion for the sound could be of shoes hitting the ground/ floor, like if your character were to drop from a couple meters in the air, like a shoe stomp.

Please give this a thought

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Nov 10 2023, 10:34 AM