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Add conditional pylons to the pylon UI
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Description

Adding a conditional option or parent/child relationship to the pylonUI of transportPylonsComponent would offer a much more intuitive and in-depth pylon system,

Not to mention the ability to reduce complexity of some systems attempting to find their own solutions to this.

How it could work.

if Pylon1 = Missile Rack
Pylon a-d show options for different missiles else these comboboxes are hidden on the Pylon UI

a perhaps less (work) intensive option is to just make it conditional instead of a parent/child relationship.
If pylon1 has attachment x, show pylon y

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Category
Eden Editor
Steps To Reproduce
class components: Components
{
	class TransportPylonsComponent
	{
		class pylons
		{
			class pylons1 //Left Outer Pylon w/ Rocket Zones - A
			{
				hardpoints[]		= {"pylon_missiles"};
				maxweight			= 1200;
				UIposition[]		= {0.625,0.20};
				class munitions {
					class pos1 {
						attachment = "AGM-114k";
					};
					class pos2 {
						attachment = "AGM-114L";
					};
				}
			};
		};
	};
};

Event Timeline

BroBeans_ created this task.Oct 3 2023, 2:36 PM
BroBeans_ updated the task description. (Show Details)Oct 3 2023, 2:40 PM
BroBeans_ edited Steps To Reproduce. (Show Details)Oct 3 2023, 2:52 PM