If a primary weapon default weapon zero is 100yds, but is increased to say 300yds by player, switching then to melee will reset the zero back to 100yds. My apologies if this is a duplicate bug report. I'm pretty sure I made a report months ago, but dang if I can find it. Killer CDLC, thanks!
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General