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Gas Canisters will ignore quanmin and quanmax line in types file.
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Description

When putting a quantity min of any kind (I use 30%) and a quantity max of any kind (I use 100%) to a gas canister, they will spawn full all the time, never at a random quantity between 30% to 100%

I would like this to be fixed, because I wanted to make it feel more immersive into my hardcore server.

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General
Steps To Reproduce

Use these in your types file.

<type name="SmallGasCanister">
    <nominal>40</nominal>
    <lifetime>7200</lifetime>
    <restock>1800</restock>
    <min>30</min>
    <quantmin>30</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
</type>
<type name="MediumGasCanister">
    <nominal>40</nominal>
    <lifetime>7200</lifetime>
    <restock>1800</restock>
    <min>30</min>
    <quantmin>30</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
</type>
<type name="LargeGasCanister">
    <nominal>40</nominal>
    <lifetime>7200</lifetime>
    <restock>1800</restock>
    <min>30</min>
    <quantmin>30</quantmin>
    <quantmax>100</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="tools"/>
    <usage name="Village"/>
    <usage name="Hunting"/>
</type>

Wait till the new ones to spawn. The new ones will still spawn full.

Event Timeline

Geez changed the task status from New to Awaiting internal Testing.Jun 28 2023, 12:13 PM
Geez changed the task status from Awaiting internal Testing to Confirmed Internally.Jun 28 2023, 3:04 PM
Geez closed this task as Resolved.Jul 12 2023, 11:08 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Resolved for 1.22