Would like to get a soloution to use the Squad logos in global commands like setObjectTextureGlobal. Atm. you only get a local file path with squadParams which makes it really inconvenient to use.
I see two more or less convinent solutions for it:
- make the the use of the relativ path "\squads\123\vg4dbzldon.paa" possible.
- Add a syntax to setObjectTextureGlobal that refers to squad logos like:
MyVehicle setObjectTexture [0,["clan", player]];