animate and animateSource commands don't animate glass window. These commands open doors but don't break windows.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- General
Steps To Reproduce
For example, I took this building "Land_i_Barracks_V2_F".
In the debug console during the game I execute the following code:
for "_i" from 1 to 62 do {cursorObject animate ["glass_" + str _i + "_unhide", 1, true]}; // with _hide also don't working
Previously, the glass fell out, now nothing happens to them.
Watch video for details : https://youtu.be/fnI_naH6Iyk