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Feedback: Allow Rigidbodies to be marked as "trigger only"
Reviewed, NormalPublic

Description

Allow colliders to be marked for trigger only without providing any physical collision. This would be incredibly useful for detecting events such as players entering specific volumes of space. I envision this to work exactly as Unity3D trigger colliders work. OnTriggerEnter and OnTriggerExit would be extremely useful.

Details

Severity
Feature
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Plato created this task.Apr 26 2023, 10:12 PM
Geez changed the task status from New to Reviewed.May 3 2023, 10:45 AM