Page MenuHomeFeedback Tracker

STATICOBJECT "DE" PERSISTENT
Reviewed, UrgentPublic

Description

Hello, the problem I have is the following, I decided to model a part of the map with static objects with "DE" in their name, such as "StaticObj_Wreck_BMP2_DE", "StaticObj_Wreck_Ural_DE" and "wreck_UH1Y", and I don't know if it was due to the update 1.20, or if before these objects began to persist in the map at each restart, and now that I removed the json file that was adding them, they continue to persist, I haven't placed the json file for days, and I haven't been able to remove these objects that are duplicated causing a lag in the zone, is there a way to remove these items?

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 7
Category
General
Steps To Reproduce

Add from the Dayz Editor, the static objects that contain "DE" in their name, such as "StaticObj_Wreck_BMP2_DE", "StaticObj_Wreck_Ural_DE" and "wreck_UH1Y", generate the json file, to later add it to the custom folder, the file is configured in the cfggameplay.json file, the json remained active for a long time, and after this it began to duplicate the objects in itself, since it began to be observed how the particles of the helicopter were spliced, similar to what happened with other objects later to the 1.20 update, remove the json file and these should be kept, even though the json file is no longer configured in the gameplay file.

Event Timeline

Geez changed the task status from New to Reviewed.Apr 13 2023, 10:33 AM