I think the falling animation should not play when the player is not actually falling but in the air.
In a world with 0 gravity the player stays in place but still plays the falling animation.
It should only play if the player has a negative Y velocity.
Description
Description
Details
Details
- Severity
- Tweak
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General